Dieses Tutorial dreht sich um den FumeFX Melting Teapot Simulation……
Ein Tutorial von Mihai Panait
In this tutorial, I’ll try to simulate the melting of a teapot, using Fume FX. This demonstrates the usage of texture maps as a fuel generator in Fume FX. Please note that this scene is modeled in 3DSMax 2010 so you will need this version of the software to open the project files. Anyway if you follow the tutorial you can complete it in any previous version of the software. Go to the bottom of this page to download video tutorial and project files.
Tutorial Length 13:54 min.
FumeFX 04 – Melting Teapot से Mihai Panait नहीं Vimeo.

I’ve used Final Render Stage 2 to render this scene. If you do not use Final Render you can use 3DSMax’s standard renderer or any other renderer that supports Fume FX.
This tutorial will have a second part that will explain in depth the ways you can use texture maps to model the fire in Fume FX.
Das Videotutorial und die Szenenfiles gibts hier.
Danke an Mihai Panait für dieses Thinking Particles Tutorial.



















































