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Translation
Apr 24

Fume FX - Cebas

Dieses Tutorial dreht sich um den FumeFX & Final Render Sub-Surface Scattering……


Ein Tutorial von Mihai Panait

This tutorial is a continuation of the candle light tutorial. The wax material used in that tutorial doesn’t have subsurface scattering, so we need to find an alternative to achieve this effect. This is more about Final Render than Fume FX, but it’s important if you want to have SSS with Fume FX. Please note that this scene is modeled in 3DSMax 2010 so you will need this version of the software to open the project files. Anyway if you follow the tutorial you can complete it in any previous version of the software. For the materials you need Final Render.

Go to the bottom of this page to download video tutorial and project files.

Tutorial Length 14:41 min.

FumeFX & Final Render Sub-Surface Scattering from Mihai Panait on Vimeo.


ffxfrsss_01

You may also need Final Shader for the fR Wax Material, but it is not required.This tutorial is a response to the messages I received about this topic.
Hope it helps.


Das Videotutorial und die Szenenfiles gibts hier.

Danke an Mihai Panait für dieses Thinking Particles Tutorial.

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